vkdoom_m/src/g_statusbar
Christoph Oelckers b34d7f9e08 - added a software scene drawer to the GL renderer.
It still looks like shit and only works on the modern render path but at least the basics are working.
2018-04-07 10:20:59 +02:00
..
sbar.h - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00
sbar_mugshot.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
sbarinfo.cpp - made SPROFS a more usable feature. 2018-03-31 10:37:46 +02:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
shared_sbar.cpp - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00