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gl_clipper.h
|
- added GL render as of SVN revision 1600.
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2013-06-23 09:49:34 +02:00 |
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gl_decal.cpp
|
pass softlightlevel through render state.
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2014-05-12 00:13:19 +02:00 |
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gl_drawinfo.h
|
- added GL render as of SVN revision 1600.
|
2013-06-23 09:49:34 +02:00 |
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gl_flats.cpp
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pass softlightlevel through render state.
|
2014-05-12 00:13:19 +02:00 |
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gl_portal.cpp
|
pass softlightlevel through render state.
|
2014-05-12 00:13:19 +02:00 |
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gl_portal.h
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- added GL render as of SVN revision 1600.
|
2013-06-23 09:49:34 +02:00 |
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gl_scene.cpp
|
shader rework
|
2014-05-12 14:45:41 +02:00 |
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gl_sky.cpp
|
- added GL render as of SVN revision 1600.
|
2013-06-23 09:49:34 +02:00 |
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gl_weapon.cpp
|
shader rework
|
2014-05-12 14:45:41 +02:00 |