Like Linux and macOS this will only support borderless fullscreen in the active desktop resolution now, which is what modern systems need. The list of discrete resolutions has been removed as it makes no sense anymore with a fixed video mode - all the other scaling options remain active, though. |
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|---|---|---|
| .. | ||
| cocoa | ||
| osx | ||
| sdl | ||
| unix | ||
| dikeys.h | ||
| hardware.h | ||
| i_cd.cpp | ||
| i_input.h | ||
| i_steam.cpp | ||
| i_system.h | ||
| readme.md | ||
| videomodes.h | ||
| zdoom.xpm | ||
This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.