vkdoom_m/src/common/rendering
Magnus Norddahl b8569fa29f Fix GC shutdown crash due to canvas objects not getting GC'ed at the end
Fix typo in Draw2D and add support for specifying the viewport size directly
2022-07-25 18:50:16 +02:00
..
gl Add canvastexture definition to animdefs. 2022-07-25 18:50:16 +02:00
gl_load - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles - use a unique_ptr for the GL debug object. 2022-06-07 00:11:56 +02:00
hwrenderer Fix GC shutdown crash due to canvas objects not getting GC'ed at the end 2022-07-25 18:50:16 +02:00
polyrenderer - eliminated more unneeded shared_ptr’s. 2022-06-07 14:09:00 +02:00
vulkan Fix typo 2022-07-25 18:50:16 +02:00
i_modelvertexbuffer.h - Initialize some variables in FModelVertex::Set 2022-02-14 12:16:45 -05:00
i_video.h - moved the wipe loop out of d_main.cpp into f_wipe.cpp 2022-04-26 20:50:36 +02:00
r_thread.cpp Create a MainWindow class that manages the main win32 window of the application 2022-06-01 08:36:59 +02:00
r_thread.h - eliminated more unneeded shared_ptr’s. 2022-06-07 14:09:00 +02:00
r_videoscale.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
v_framebuffer.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
v_video.cpp - make menu scale adjustments for ultra-wide aspect ratios. 2022-04-12 00:30:43 +02:00
v_video.h Upload acceleration structures for the level mesh 2022-06-22 07:55:19 +02:00