vkdoom_m/src/g_shared
2016-11-09 17:45:53 +01:00
..
a_action.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_action.h Normalize line endings 2016-03-01 09:47:10 -06:00
a_armor.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_artifacts.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_artifacts.h - most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out. 2016-09-19 19:14:30 +02:00
a_bridge.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_camera.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_debris.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_decals.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_fastprojectile.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_flashfader.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_fountain.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_hatetarget.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_keys.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_keys.h Normalize line endings 2016-03-01 09:47:10 -06:00
a_lightning.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_mapmarker.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_morph.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_morph.h Added TRANSFERTRANSLATION morph flag 2016-07-24 00:56:57 +02:00
a_movingcamera.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_pickups.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_pickups.h - Added AStateProvider class which is used to define the special action function behavior of weapons and custom inventorys. The class itself does not do anything, but the compiler will use it to set up the action function prototypes differently which in turn will be used to do type checking during code generation. 2016-10-15 15:10:48 +02:00
a_puzzleitems.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_quake.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_randomspawner.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_secrettrigger.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_sectoraction.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_setcolor.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_sharedglobal.h - all thinker serializers done. 2016-09-20 00:41:22 +02:00
a_skies.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_soundenvironment.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_soundsequence.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_spark.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_specialspot.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_specialspot.h - another batch. 2016-09-19 19:58:04 +02:00
a_waterzone.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_weaponpiece.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
a_weaponpiece.h - most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out. 2016-09-19 19:14:30 +02:00
a_weapons.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
hudmessages.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
sbar.h - all DObjects converted. 2016-09-20 10:27:53 +02:00
sbar_mugshot.cpp - fixed: The mugshot's angle was inverted. 2016-05-11 14:04:21 +02:00
sbarinfo.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00
sbarinfo.h - floatification of g_shared. 2016-03-24 01:46:11 +01:00
sbarinfo_commands.cpp Fixed compilation with GCC or Clang 2016-10-03 21:44:00 +03:00
shared_hud.cpp - started with cleanup and separation of DECORATE code. 2016-10-12 19:22:33 +02:00
shared_sbar.cpp Replaced the many implement macros with a single one that takes arguments instead 2016-11-09 17:45:53 +01:00