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a_action.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_action.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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a_armor.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_artifacts.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_artifacts.h
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- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
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a_bridge.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_camera.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_debris.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_decals.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_fastprojectile.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_flashfader.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_fountain.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_hatetarget.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_keys.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_keys.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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a_lightning.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_lightning.h
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- another batch.
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2016-09-19 19:58:04 +02:00 |
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a_mapmarker.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_morph.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_morph.h
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Added TRANSFERTRANSLATION morph flag
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2016-07-24 00:56:57 +02:00 |
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a_movingcamera.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_pickups.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_pickups.h
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- Added AStateProvider class which is used to define the special action function behavior of weapons and custom inventorys. The class itself does not do anything, but the compiler will use it to set up the action function prototypes differently which in turn will be used to do type checking during code generation.
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2016-10-15 15:10:48 +02:00 |
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a_puzzleitems.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_quake.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_randomspawner.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_secrettrigger.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_sectoraction.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_setcolor.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_sharedglobal.h
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- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
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a_skies.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_soundenvironment.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_soundsequence.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_spark.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_specialspot.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_specialspot.h
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- another batch.
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2016-09-19 19:58:04 +02:00 |
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a_waterzone.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_weaponpiece.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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a_weaponpiece.h
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- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
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a_weapons.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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hudmessages.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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sbar.h
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- all DObjects converted.
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2016-09-20 10:27:53 +02:00 |
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sbar_mugshot.cpp
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- fixed: The mugshot's angle was inverted.
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2016-05-11 14:04:21 +02:00 |
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sbarinfo.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |
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sbarinfo.h
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- floatification of g_shared.
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2016-03-24 01:46:11 +01:00 |
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sbarinfo_commands.cpp
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Fixed compilation with GCC or Clang
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2016-10-03 21:44:00 +03:00 |
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shared_hud.cpp
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- started with cleanup and separation of DECORATE code.
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2016-10-12 19:22:33 +02:00 |
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shared_sbar.cpp
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Replaced the many implement macros with a single one that takes arguments instead
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2016-11-09 17:45:53 +01:00 |