* a few shorter fields were moved into alignment gaps * the visible angles are now stored as floats. Since these are only used for rendering the loss of precision is negligible, but this shortens AActor by 16 bytes alone. |
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|---|---|---|
| .. | ||
| actors | ||
| scriptutil | ||
| ui | ||
| base.zs | ||
| compatibility.zs | ||
| constants.zs | ||
| destructible.zs | ||
| dictionary.zs | ||
| dynarrays.zs | ||
| events.zs | ||
| level_compatibility.zs | ||
| level_postprocessor.zs | ||
| mapdata.zs | ||
| sounddata.zs | ||
| zscript_license.txt | ||