vkdoom_m/src/win32
Magnus Norddahl 9416d436fe Move software renderer into its own namespace to isolate its globals and make
any access explicit. This reveals the places in the code where they are being
accessed where they shouldn't and prevents accidental usage.
2016-12-01 02:38:32 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp Move software renderer into its own namespace to isolate its globals and make 2016-12-01 02:38:32 +01:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp
hardware.cpp Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom" 2016-11-25 21:02:18 -05:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-23 01:43:12 -05:00
i_dijoy.cpp
i_input.cpp
i_input.h
i_keyboard.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_main.cpp - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
i_mouse.cpp
i_movie.cpp
i_rawps2.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_specialpaths.cpp - Fixed building with vanilla MinGW, at least with whatever modified header files that my system has from my last experimentation. 2016-11-24 00:47:53 -05:00
i_system.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-24 01:31:18 -05:00
i_system.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
i_xinput.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
icon1.ico
optwin32.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
rawinput.h
resource.h
st_start.cpp
wglext.h
win32gliface.cpp Add bgra support to OpenGLSWFrameBuffer 2016-10-11 15:43:12 +02:00
win32gliface.h Add bgra support to OpenGLSWFrameBuffer 2016-10-11 15:43:12 +02:00
win32iface.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-06 08:11:04 -05:00
win32video.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-12 22:31:05 -05:00
winres.h
zdoom.exe.manifest
zdoom.rc Establish QZDoom 2016-09-14 02:21:35 -04:00