vkdoom_m/src/textures
Christoph Oelckers bde3558dc2 - moved the bit size variables to FSoftwareTexture
They are only needed by the software rasterizer.
2018-12-07 02:13:11 +01:00
..
formats - moved the bit size variables to FSoftwareTexture 2018-12-07 02:13:11 +01:00
hires - added normal5x and normal6x 2018-10-04 22:09:18 -04:00
anim_switches.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
animations.cpp - make the FWarpTexture class local to the software renderer. 2018-12-07 00:58:37 +01:00
bitmap.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
bitmap.h - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
skyboxtexture.cpp - moved the span and swtruecolor creation code into FSoftwareTexture. 2018-12-07 00:04:39 +01:00
skyboxtexture.h - moved the span and swtruecolor creation code into FSoftwareTexture. 2018-12-07 00:04:39 +01:00
texture.cpp - moved the bit size variables to FSoftwareTexture 2018-12-07 02:13:11 +01:00
texturemanager.cpp - everything compiles again. 2018-12-06 20:12:15 +01:00
textures.h - moved the bit size variables to FSoftwareTexture 2018-12-07 02:13:11 +01:00