Everything in the brightmaps/auto directory will automatically be assigned to the same-named texture. |
||
|---|---|---|
| .. | ||
| gl_data.cpp | ||
| gl_data.h | ||
| gl_matrix.cpp | ||
| gl_matrix.h | ||
| gl_portaldata.cpp | ||
| gl_setup.cpp | ||
| gl_vertexbuffer.cpp | ||
| gl_vertexbuffer.h | ||
Everything in the brightmaps/auto directory will automatically be assigned to the same-named texture. |
||
|---|---|---|
| .. | ||
| gl_data.cpp | ||
| gl_data.h | ||
| gl_matrix.cpp | ||
| gl_matrix.h | ||
| gl_portaldata.cpp | ||
| gl_setup.cpp | ||
| gl_vertexbuffer.cpp | ||
| gl_vertexbuffer.h | ||