..
a_bats.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_bishop.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_blastradius.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_boostarmor.cpp
- added a no-parameter Spawn function for inventory items that never show on the map, because the coordinate and replacement parameters will always be 0 for them.
2016-03-21 14:00:05 +01:00
a_centaur.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_clericflame.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_clericholy.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_clericmace.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_clericstaff.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_dragon.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_fighteraxe.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_fighterhammer.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_fighterplayer.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_fighterquietus.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_firedemon.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_flechette.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_flies.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_fog.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_healingradius.cpp
- g_hexen almost done except for 3 things that require more extensive changes.
2016-03-21 22:20:10 +01:00
a_heresiarch.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_hexenglobal.h
- added a no-parameter Spawn function for inventory items that never show on the map, because the coordinate and replacement parameters will always be 0 for them.
2016-03-21 14:00:05 +01:00
a_hexenmisc.cpp
- started with cleanup and separation of DECORATE code.
2016-10-12 19:22:33 +02:00
a_hexenspecialdecs.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_iceguy.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_korax.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_magecone.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_magelightning.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_magestaff.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_pig.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_serpent.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_spike.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_summon.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_teleportother.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
a_wraith.cpp
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00