- Removed bone manipulation code - Implemented an index in calculateBones to optimize multi-armature actors - Moved the bone storage object's creation to RenderModels so that the armature array can be sized there |
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|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||
- Removed bone manipulation code - Implemented an index in calculateBones to optimize multi-armature actors - Moved the bone storage object's creation to RenderModels so that the armature array can be sized there |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||