vkdoom_m/src/common/engine
2022-01-23 20:01:59 -06:00
..
cycler.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
cycler.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
d_event.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
d_eventbase.h - keep mouse coordinates as floats for as long as possible. 2020-09-28 22:12:44 +02:00
d_gui.h - moved some event related code to 'common'. 2020-06-13 20:31:57 +02:00
date.cpp - moved date code to its own file. 2020-10-16 22:57:27 +02:00
fcolormap.h - 2D drawer cleanup. 2020-04-11 20:20:58 +02:00
g_input.h - various engine updates from Raze. 2020-09-27 10:17:58 +02:00
gstrings.h - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
i_interface.cpp - made sysCallbacks a value variable instead of a pointer to simplify the checks for it. 2020-10-03 16:47:47 +02:00
i_interface.h - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
i_net.cpp - backend update from Raze. 2022-01-11 17:19:16 +01:00
i_net.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
i_specialpaths.h - system backend cleanup. 2020-04-22 19:57:14 +02:00
m_joy.cpp - moved some event related code to 'common'. 2020-06-13 20:31:57 +02:00
m_joy.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
m_random.cpp - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
m_random.h - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
namedef.h Merge branch 'master' into feature_weaponscale 2022-01-23 20:01:59 -06:00
palettecontainer.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
palettecontainer.h - allow passing a remap table to BestColor. 2021-08-21 10:55:21 +02:00
printf.h - include fix. 2021-05-12 09:58:26 +02:00
renderstyle.cpp - use the standard library's 'clamp' function instead of our homegrown variant. 2021-10-30 10:21:50 +02:00
renderstyle.h - cleanup of the revised y-clamping feature. 2021-09-21 20:31:42 +02:00
sc_man.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
sc_man.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
sc_man_scanner.re - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
sc_man_tokens.h
serialize_obj.h - moved serializer to 'common'. 2020-04-11 20:20:54 +02:00
serializer.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
serializer.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
serializer_internal.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
st_start.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
startupinfo.h - do not send depth bias changes to the GPU if nothing has changed. 2021-05-21 21:01:20 +02:00
stats.cpp - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
stats.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
stringtable.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
stringtable.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
v_colortables.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
v_colortables.h - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00