vkdoom_m/src/swrenderer
2017-02-09 12:18:40 +01:00
..
drawers Make RenderScene the work dispatching class 2017-02-04 14:00:21 +01:00
line Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
plane Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
scene Fix crouch player sprite 2017-02-09 12:18:40 +01:00
segments Fix InterestingSegments not being properly resized in PopPortal 2017-02-08 02:59:25 +01:00
things Fix camera shader colormap (invulnerability effect) not getting applied to hardware accelerated player sprites 2017-02-07 20:43:41 +01:00
viewport Merge remote-tracking branch 'gzdoom/master' into qzdoom 2017-02-08 00:34:19 +01:00
r_memory.cpp Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_memory.h Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_renderthread.cpp Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
r_renderthread.h Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
r_swrenderer.cpp Make RenderScene the work dispatching class 2017-02-04 14:00:21 +01:00
r_swrenderer.h Make RenderScene the work dispatching class 2017-02-04 14:00:21 +01:00