- The stat meters now return an FString instead of sprintfing into a fixed
output buffer.
- NOASM is now automatically defined when compiling for a non-x86 target.
- Some changes have been made to the integral types in doomtype.h:
- For consistancy with the other integral types, byte is no longer a
synonym for BYTE.
- Most uses of BOOL have been change to the standard C++ bool type. Those
that weren't were changed to INTBOOL to indicate they may contain values
other than 0 or 1 but are still used as a boolean.
- Compiler-provided types with explicit bit sizes are now used. In
particular, DWORD is no longer a long so it will work with both 64-bit
Windows and Linux.
- Since some files need to include Windows headers, uint32 is a synonym
for the non-Windows version of DWORD.
- Removed d_textur.h. The pic_t struct it defined was used nowhere, and that
was all it contained.
SVN r326 (trunk)
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION: Head up display
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef __HU_STUFF_H__
|
|
#define __HU_STUFF_H__
|
|
|
|
#include "d_event.h"
|
|
|
|
|
|
//
|
|
// Globally visible constants.
|
|
//
|
|
const BYTE HU_FONTSTART = '!'; // the first font characters
|
|
const BYTE HU_FONTEND = 'ß'; // the last font characters
|
|
|
|
// Calculate # of glyphs in font.
|
|
const int HU_FONTSIZE = HU_FONTEND - HU_FONTSTART + 1;
|
|
|
|
//
|
|
// Chat routines
|
|
//
|
|
|
|
void CT_Init (void);
|
|
bool CT_Responder (event_t* ev);
|
|
void CT_Drawer (void);
|
|
|
|
extern int chatmodeon;
|
|
|
|
// [RH] Draw deathmatch scores
|
|
|
|
class player_s;
|
|
void HU_DrawScores (player_s *me);
|
|
|
|
#endif
|