This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special. |
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|---|---|---|
| .. | ||
| alt_hud.zs | ||
| doom_sbar.zs | ||
| heretic_sbar.zs | ||
| hexen_sbar.zs | ||
| sbarinfowrapper.zs | ||
| statusbar.zs | ||
| strife_sbar.zs | ||