vkdoom_m/src/common/platform/posix
Ricardo Luís Vaz Silva c69941e49d fix GetChars in linux/macOS
2023-10-08 07:31:59 +02:00
..
cocoa fix GetChars in linux/macOS 2023-10-08 07:31:59 +02:00
osx fix GetChars in linux/macOS 2023-10-08 07:31:59 +02:00
sdl - set default backend to Vulkan, if Vulkan fails go GLES not OpenGL 2023-10-01 10:35:11 -04:00
unix - fixed M_GetSavegamesPath for Linux. 2023-09-14 16:31:48 +02:00
dikeys.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
hardware.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
i_system.h Fix compilation on POSIX (Linux/macOS) systems 2022-10-02 22:04:40 +02:00
i_system_posix.cpp - move posix I_GetGogPaths() stub to program-specific code for use later 2022-11-24 17:40:26 -05:00
readme.md - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.