vkdoom_m/src/common/platform/posix
nashmuhandes c6ae73d6d2 - Expose ConsoleState to scripts
- Make ConsoleState uint8_t sized
2022-07-16 14:38:47 +02:00
..
cocoa - Expose ConsoleState to scripts 2022-07-16 14:38:47 +02:00
osx - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
sdl - Expose ConsoleState to scripts 2022-07-16 14:38:47 +02:00
unix - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
dikeys.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
hardware.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
i_system.h - fixed compilation on non-Windows. 2021-10-30 11:38:20 +02:00
i_system_posix.cpp Added detection for IWADs downloaded via the Bethesda.net Launcher 2021-09-20 10:50:19 -04:00
readme.md - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.