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2d
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Added built-in delta time handling
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2025-08-02 19:44:00 -03:00 |
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audio
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Handle the sample type passed to S_CreateCustomStream
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2025-07-22 11:21:18 -03:00 |
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console
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ZScript DAP Debug server (#3009)
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2025-07-18 00:01:18 -03:00 |
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cutscenes
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Added ready system to screen jobs for multiplayer
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2025-06-28 14:39:19 -03:00 |
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engine
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Lock down MessageBox handler
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2025-07-28 14:36:54 -03:00 |
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filesystem
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- Fix crash in FileSystem::ReadFile when loading empty lumps.
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2025-07-29 08:20:20 -04:00 |
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fonts
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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menu
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Menudef bool arguments expect integers Fix
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2025-08-01 17:53:05 -03:00 |
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models
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Added ViewModelFOV field for models
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2025-06-13 14:04:08 -03:00 |
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objects
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Move travelling to two-step system
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2025-08-02 17:35:16 -03:00 |
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platform
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Added SDL HoldingQueryKey implemenation
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2025-07-26 21:59:16 -03:00 |
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rendering
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use %zu instead of %d for size_t printf
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2025-08-04 04:08:20 -03:00 |
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scripting
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Replaced uint with unsigned int
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2025-07-19 11:37:24 -03:00 |
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startscreen
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Rebrand the launcher to make it more distinctly GZDoom
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2025-06-21 11:52:47 -04:00 |
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statusbar
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
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textures
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stop stupid clamp asserts
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2025-07-02 12:34:10 -03:00 |
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thirdparty
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- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
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2024-10-10 07:28:29 -04:00 |
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utility
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Added built-in delta time handling
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2025-08-02 19:44:00 -03:00 |
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widgets
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Go back to the built-in dark theme for the launcher (for now)
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2025-06-21 11:52:47 -04:00 |