vkdoom_m/src/common/rendering/hwrenderer/postprocessing
2023-10-07 23:03:40 +02:00
..
hw_postprocess.cpp added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
hw_postprocess.h - removed backend dependencies on game data. 2023-01-15 08:23:26 +01:00
hw_postprocess_cvars.cpp - moved the postprocessing code to 'common', except for the game-dependent script exports. 2020-04-25 22:37:27 +02:00
hw_postprocess_cvars.h - moved the postprocessing code to 'common', except for the game-dependent script exports. 2020-04-25 22:37:27 +02:00
hw_postprocessshader.cpp - redid postprocessing shader interface to be free of the player dependency. 2022-01-17 00:07:43 +01:00
hw_postprocessshader.h CMakeLists upgrade to 3.16 and cleanup 2023-08-14 19:30:50 +02:00
hw_postprocessshader_ccmds.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00