- NODISTANCE: Disables distance checking. - CHECKSIGHT: The qualifying actor must be in sight in order to count. - SET<TARGET/MASTER/TRACER>: Gets the first qualifying actor and sets the calling actor's specified pointer to it. - SETONPTR: If the function is being aimed at another actor other than the caller, sets that actor's pointers instead. Requires a SET* flag to work. - FARTHEST: The actor farthest from the checking actor is set as the pointer. Requires a SET* flag to work. - CLOSEST: The closest qualifying actor is set as the pointer. Requires a SET* flag to work. |
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| .. | ||
| chex | ||
| doom | ||
| heretic | ||
| hexen | ||
| raven | ||
| shared | ||
| strife | ||
| actor.txt | ||
| constants.txt | ||