| .. |
|
fonts
|
- use BigUpper font for option menu captions.
|
2019-02-28 22:19:53 +01:00 |
|
resourcefiles
|
- allow reading xlsx spreadsheets directly for language definitions.
|
2019-02-28 22:21:55 +01:00 |
|
textures
|
- fixed a warning and set NOINITCALL for a few CVARs accessing the current level.
|
2019-02-24 10:05:01 +01:00 |
|
xlat
|
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
|
2019-02-02 01:22:12 +01:00 |
|
a_keys.cpp
|
Merge branch 'master' into new_level_refactor
|
2019-02-02 16:58:30 +01:00 |
|
a_keys.h
|
- moved the contents of g_inventory to g_shared and gamedata subfolders.
|
2019-02-01 18:13:12 +01:00 |
|
a_weapons.cpp
|
- moved the contents of g_inventory to g_shared and gamedata subfolders.
|
2019-02-01 18:13:12 +01:00 |
|
a_weapons.h
|
- moved the contents of g_inventory to g_shared and gamedata subfolders.
|
2019-02-01 18:13:12 +01:00 |
|
d_dehacked.cpp
|
- implemented string table macros.
|
2019-03-02 12:06:24 +01:00 |
|
d_dehacked.h
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
decallib.cpp
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
decallib.h
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
g_doomedmap.cpp
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
g_mapinfo.cpp
|
- more work on graphics substitutiion
|
2019-02-21 00:35:27 +01:00 |
|
g_mapinfo.h
|
- allow the language table to supersede the title patches, if appropriate
|
2019-02-15 00:29:24 +01:00 |
|
g_skill.cpp
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
gi.cpp
|
- added the final missing piece of localization support, i.e. forcing text based menus.
|
2019-02-23 10:40:07 +01:00 |
|
gi.h
|
- added the final missing piece of localization support, i.e. forcing text based menus.
|
2019-02-23 10:40:07 +01:00 |
|
gstrings.h
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
info.cpp
|
- fixed: The static event manager never got a link to the primary level.
|
2019-02-06 15:40:49 +01:00 |
|
info.h
|
- separation of static and map-local event handlers into separate lists.
|
2019-02-02 16:43:11 +01:00 |
|
keysections.cpp
|
- moved KEYCONF_only CCMDs out of play files.
|
2019-02-01 21:19:16 +01:00 |
|
p_terrain.cpp
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
p_terrain.h
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
p_xlat.cpp
|
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
|
2019-02-02 01:22:12 +01:00 |
|
statistics.cpp
|
- moved around a few more files.
|
2019-02-23 18:57:49 +01:00 |
|
stringtable.cpp
|
- implemented string table macros.
|
2019-03-02 12:06:24 +01:00 |
|
stringtable.h
|
- implemented string table macros.
|
2019-03-02 12:06:24 +01:00 |
|
teaminfo.cpp
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
teaminfo.h
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
umapinfo.cpp
|
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
|
2019-02-02 01:22:12 +01:00 |
|
w_wad.cpp
|
- fixed: The lump renaming was not performed for Doom, even for those pieces where needed.
|
2019-03-01 20:21:15 +01:00 |
|
w_wad.h
|
- cleanup of font init to have less special cases
|
2019-02-12 00:19:44 +01:00 |
|
w_zip.h
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |