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baseweapons.txt
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- fixed calculations in AdjusrPlayerAngle.
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2017-02-04 16:44:43 +01:00 |
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bats.txt
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- fixed: State labels were resolved in the calling function's context instead of the called function one's.
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2016-11-14 14:12:27 +01:00 |
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bishop.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
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blastradius.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
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boostarmor.txt
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
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centaur.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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clericboss.txt
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- converted half of ClericHoly. (Making a commit before starting on the more complex stuff.)
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2016-11-26 13:18:48 +01:00 |
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clericflame.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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clericholy.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
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clericmace.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
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clericplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
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clericstaff.txt
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Fixed serpent staff's alternate attack against shielding centaur
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2017-07-21 11:17:50 +03:00 |
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demons.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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dragon.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
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ettin.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
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fighteraxe.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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fighterboss.txt
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- scriptified the Quietus.
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2016-11-26 23:05:16 +01:00 |
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fighterfist.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
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fighterhammer.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
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fighterplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
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fighterquietus.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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firedemon.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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flame.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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flechette.txt
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- fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable.
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2017-02-19 23:20:09 +01:00 |
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flies.txt
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- added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM.
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2017-01-02 21:40:52 +01:00 |
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fog.txt
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- scriptified Hexen's fog.
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2016-11-16 20:00:25 +01:00 |
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healingradius.txt
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- scriptified ArtiHealingRadius.
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2016-11-27 00:18:07 +01:00 |
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heresiarch.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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hexenarmor.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
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hexendecorations.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
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hexenkeys.txt
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- more Hexen conversions.
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2016-10-18 00:49:13 +02:00 |
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hexenspecialdecs.txt
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Fixed inconsistent angle of spawned leaves
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2017-12-09 11:57:05 +02:00 |
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iceguy.txt
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- scriptified the IceGuy.
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2016-11-27 00:41:06 +01:00 |
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korax.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
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mageboss.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
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magecone.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
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magelightning.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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mageplayer.txt
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- converted some Hexen stuff.
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2016-10-17 23:27:34 +02:00 |
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magestaff.txt
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- scriptified Hexen's Bloodscourge and Serpent.
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2016-11-28 00:49:10 +01:00 |
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magewand.txt
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
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mana.txt
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
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pig.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
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puzzleitems.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
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scriptprojectiles.txt
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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serpent.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
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speedboots.txt
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- another batch of Hexen items converted.
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2016-10-18 10:09:02 +02:00 |
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spike.txt
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
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summon.txt
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- scriptified the Minotaur.
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2016-11-26 01:14:47 +01:00 |
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teleportother.txt
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- scriptified Hexen's Banishment Device.
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2016-11-28 01:30:36 +01:00 |
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wraith.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |