vkdoom_m/src/g_hub.cpp
Christoph Oelckers ebd4ebf298 StringTable cleanup and improvements
cleaned up function interface to avoid referencing the file system in the worker functions.
replaced StringTable's operators with functions.. The main reason is that these are far easier to look up when browsing the source.
This also fixes a premature translation in SBARINFO that was done in the parsing stage, not the printing stage.
2024-04-21 10:34:44 +02:00

194 lines
5.2 KiB
C++

/*
** g_hub.cpp
**
** Intermission stats for hubs
**
**---------------------------------------------------------------------------
** Copyright 2005 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "doomstat.h"
#include "g_hub.h"
#include "g_level.h"
#include "g_game.h"
#include "m_png.h"
#include "gstrings.h"
#include "wi_stuff.h"
#include "serializer.h"
#include "g_levellocals.h"
//==========================================================================
//
// Player is leaving the current level
//
//==========================================================================
struct FHubInfo
{
int levelnum;
int totalkills;
int maxkills;
int maxitems;
int maxsecret;
int maxfrags;
wbplayerstruct_t plyr[MAXPLAYERS];
FHubInfo &operator=(const wbstartstruct_t &wbs)
{
levelnum = wbs.finished_ep;
totalkills = wbs.totalkills;
maxkills = wbs.maxkills;
maxsecret = wbs.maxsecret;
maxitems = wbs.maxitems;
maxfrags = wbs.maxfrags;
memcpy(plyr, wbs.plyr, sizeof(plyr));
return *this;
}
};
static TArray<FHubInfo> hubdata;
void G_LeavingHub(FLevelLocals *Level, int mode, cluster_info_t * cluster, wbstartstruct_t * wbs)
{
unsigned int i, j;
if (cluster->flags & CLUSTER_HUB)
{
for (i = 0; i < hubdata.Size(); i++)
{
if (hubdata[i].levelnum == Level->levelnum)
{
hubdata[i] = *wbs;
break;
}
}
if (i == hubdata.Size())
{
hubdata[hubdata.Reserve(1)] = *wbs;
}
hubdata[i].levelnum = Level->levelnum;
if (!multiplayer && !deathmatch)
{
// The player counters don't work in hubs
hubdata[i].plyr[0].skills = Level->killed_monsters;
hubdata[i].plyr[0].sitems = Level->found_items;
hubdata[i].plyr[0].ssecret = Level->found_secrets;
}
if (mode != FINISH_SameHub)
{
wbs->totalkills = Level->killed_monsters;
wbs->maxkills = wbs->maxitems = wbs->maxsecret = 0;
for (i = 0; i < MAXPLAYERS; i++)
{
wbs->plyr[i].sitems = wbs->plyr[i].skills = wbs->plyr[i].ssecret = 0;
}
for (i = 0; i < hubdata.Size(); i++)
{
wbs->maxkills += hubdata[i].maxkills;
wbs->maxitems += hubdata[i].maxitems;
wbs->maxsecret += hubdata[i].maxsecret;
for (j = 0; j < MAXPLAYERS; j++)
{
wbs->plyr[j].sitems += hubdata[i].plyr[j].sitems;
wbs->plyr[j].skills += hubdata[i].plyr[j].skills;
wbs->plyr[j].ssecret += hubdata[i].plyr[j].ssecret;
}
}
if (cluster->ClusterName.IsNotEmpty())
{
if (cluster->flags & CLUSTER_LOOKUPNAME)
{
wbs->thisname = GStrings.GetString(cluster->ClusterName);
}
else
{
wbs->thisname = cluster->ClusterName;
wbs->thisauthor = "";
}
wbs->LName0.SetInvalid(); // The level's own name was just invalidated, and so was its name patch.
}
}
}
if (mode != FINISH_SameHub) hubdata.Clear();
}
//==========================================================================
//
// Serialize intermission info for hubs
//
//==========================================================================
FSerializer &Serialize(FSerializer &arc, const char *key, wbplayerstruct_t &h, wbplayerstruct_t *def)
{
if (arc.BeginObject(key))
{
arc("kills", h.skills)
("items", h.sitems)
("secrets", h.ssecret)
("time", h.stime)
("fragcount", h.fragcount)
.Array("frags", h.frags, MAXPLAYERS)
.EndObject();
}
return arc;
}
FSerializer &Serialize(FSerializer &arc, const char *key, FHubInfo &h, FHubInfo *def)
{
if (arc.BeginObject(key))
{
arc("levelnum", h.levelnum)
("totalkills", h.totalkills)
("maxkills", h.maxkills)
("maxitems", h.maxitems)
("maxsecret", h.maxsecret)
("maxfrags", h.maxfrags)
.Array("players", h.plyr, MAXPLAYERS)
.EndObject();
}
return arc;
}
void G_SerializeHub(FSerializer &arc)
{
arc("hubinfo", hubdata);
}
void G_ClearHubInfo()
{
hubdata.Clear();
}