vkdoom_m/src/g_inventory
Christoph Oelckers 9521b6cd1f - removed all remaining native parts of APlayerPawn.
Unlike the other classes, the places where variables from this class were accessed were quite scattered so there isn't much scriptified code. Instead, most of these places are now using the script variable access methods.
This was the last remaining subclass of AActor, meaning that class Actor can now be opened for user-side extensions.
2019-01-03 22:05:49 +01:00
..
a_keys.cpp - reworked the lock code to remove the 255 locks limit and to allow it to automatically deinitialize. 2018-12-29 10:19:31 +01:00
a_keys.h - reworked the lock code to remove the 255 locks limit and to allow it to automatically deinitialize. 2018-12-29 10:19:31 +01:00
a_pickups.cpp - more direct native function calls. 2018-12-04 18:16:01 +01:00
a_pickups.h Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
a_weapons.cpp - removed all remaining native parts of APlayerPawn. 2019-01-03 22:05:49 +01:00
a_weapons.h - removed all remaining native parts of APlayerPawn. 2019-01-03 22:05:49 +01:00