vkdoom_m/src/hwrenderer
2018-12-28 18:11:33 +01:00
..
data - hole filling subsectors must also be explicitly triangulated for the automap because they may be non-convex. 2018-11-10 08:04:03 +01:00
dynlights - dynamically update polyobj lines 2018-12-26 14:26:57 +01:00
models - fix wrong attribute count passed to SetFormat 2018-11-23 12:09:36 +01:00
postprocessing - renamed some variables because they were getting into the way of analyzing usage of the global variable of the same name. 2018-12-28 18:11:33 +01:00
scene Rework implementation as per the new specification 2018-12-26 16:58:27 +01:00
textures - one final fix. 2018-12-12 20:16:02 +01:00
utility Rename ColorAdd to AddColor, and use it ingame 2018-12-26 16:58:27 +01:00