*Added Font and TextureID types to Option and Image Scroller items (List items already have these) *Added "Class" instruction for Image Scrollers *Added ability for Option items to read in their OptionMenuDescriptor (List and Image Scroller items already have this) *Added "ForceList" instruction for Lists so that skill, playerclass, and episode menus don't get overridden |
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| .. | ||
| joystickmenu.cpp | ||
| menu.cpp | ||
| menu.h | ||
| menudef.cpp | ||
| menustate.h | ||
| messagebox.cpp | ||
| optionmenu.cpp | ||
| resolutionmenu.cpp | ||
| savegamemanager.cpp | ||
| savegamemanager.h | ||