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anim_switches.cpp
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- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
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animations.cpp
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- fixed: The serialiter functionfor FDoorAnimation accessed the invalid destination pointer when loading a savegame.
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2016-10-21 19:24:40 +02:00 |
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automaptexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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bitmap.cpp
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- renamed some fixed point stuff in the texture composition code.
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2016-03-24 16:16:45 +01:00 |
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bitmap.h
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- fixed: translucency detection in multipatch textures did not work.
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2016-09-08 12:18:09 +02:00 |
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buildtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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canvastexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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ddstexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
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emptytexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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flattexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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imgztexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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jpegtexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
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multipatchtexture.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-12-22 11:29:44 +01:00 |
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patchtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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pcxtexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
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pngtexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
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rawpagetexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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texture.cpp
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Add 1 pixel tall and wide texture support to the renderer
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2016-11-01 00:08:16 -05:00 |
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texturemanager.cpp
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- added a 'listall' option to FTextureManager::ListTextures, so that the multipatchtexture lookup can find multiple older versions with the same use type.
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2016-10-26 11:56:15 +02:00 |
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textures.h
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- added UDMF properties to set glows per sector.
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2016-12-28 21:35:42 +01:00 |
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tgatexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
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warpbuffer.h
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- merged FWarpTexture and FWarp2Texture, making the choice of effect a parameter of the WarpBuffer function.
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2016-04-30 12:36:55 +02:00 |
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warptexture.cpp
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Fixed harmless initialization order mismatch
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2017-01-06 10:40:51 +01:00 |