vkdoom_m/src/scripting
2024-01-21 12:13:42 -05:00
..
backend - rename ZSprites to VisualThinkers 2023-11-22 12:11:57 -05:00
decorate add foreach k,v loop for maps 2023-11-20 22:11:05 -05:00
zscript Add function pointer Properties 2023-10-11 19:12:48 +02:00
thingdef.cpp - return a std::string from GetFileFullPath 2023-08-22 22:18:54 +02:00
thingdef.h backend update from Raze. 2023-10-09 18:45:30 +02:00
thingdef_data.cpp Aded FLIPSPRITEOFFSET<X/Y> for actors and bFlipOffset<X/Y> for visual thinkers. 2024-01-21 03:33:48 -05:00
thingdef_properties.cpp use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
vmiterators.cpp - added PARAM_NULLCHECK to the block iterator creation functions. 2022-11-05 09:16:55 +01:00
vmthunks.cpp Changed all of the isometric functionality to mapinfo and playerinfo variables. Retained function of most of the CVars. 2024-01-21 12:13:42 -05:00
vmthunks_actors.cpp Localized fix to its own field 2023-08-02 00:41:39 -04:00