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arachnotron.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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archvile.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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bossbrain.txt
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- fixed: The BossCube must account for its target being gone.
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2018-07-27 08:46:28 +02:00 |
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bruiser.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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cacodemon.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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cyberdemon.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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deadthings.txt
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demon.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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doomammo.txt
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
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doomarmor.txt
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doomartifacts.txt
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- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
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2017-06-04 12:30:35 +02:00 |
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doomdecorations.txt
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doomhealth.txt
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doomimp.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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doomkeys.txt
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doommisc.txt
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- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
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2017-06-04 12:30:35 +02:00 |
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doomplayer.txt
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doomweapons.txt
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fatso.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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keen.txt
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- added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory.
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2018-02-27 10:40:43 +01:00 |
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lostsoul.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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painelemental.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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possessed.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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revenant.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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scriptedmarine.txt
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- fixed: A_M_Refire's 'ignoremissile' parameter lost its default value.
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2017-01-01 15:41:40 +01:00 |
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spidermaster.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
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stealthmonsters.txt
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weaponbfg.txt
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- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
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2017-06-04 12:30:35 +02:00 |
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weaponchaingun.txt
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weaponchainsaw.txt
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weaponfist.txt
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- fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below.
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2018-06-03 17:49:00 +02:00 |
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weaponpistol.txt
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weaponplasma.txt
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- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
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2017-06-04 12:30:35 +02:00 |
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weaponrlaunch.txt
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- fixed: forgot to assign +ZDOOMTRANS to rockets
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2017-06-04 12:30:35 +02:00 |
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weaponshotgun.txt
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weaponssg.txt
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