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OrdinaryMagician
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vkdoom_m
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d380d765c9
vkdoom_m
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src
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gl
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data
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Christoph Oelckers
0e5a3ebe50
- fixed bad function call in vertex buffer init code.
2016-08-10 00:35:42 +02:00
..
gl_data.cpp
- made adjustments to ZDoom's last changes.
2016-04-28 17:55:58 +02:00
gl_data.h
- fixed a crash when initializing the GL portal data for an incomplete or inactive portal. Also did a bit of cleanup on this code, the 'delta' member was never used.
2016-07-16 12:45:49 +02:00
gl_matrix.cpp
- optimize VSMatrix::Translate.
2016-05-01 12:39:08 +02:00
gl_matrix.h
- cleaned up the clip plane management for portals.
2016-04-27 00:41:00 +02:00
gl_portaldata.cpp
- fixed a crash when initializing the GL portal data for an incomplete or inactive portal. Also did a bit of cleanup on this code, the 'delta' member was never used.
2016-07-16 12:45:49 +02:00
gl_setup.cpp
- changed rendering of sky cubemaps to use precalculated vertex data from the SkyVertexBuffer.
2016-08-04 12:16:53 +02:00
gl_vertexbuffer.cpp
- fixed bad function call in vertex buffer init code.
2016-08-10 00:35:42 +02:00
gl_vertexbuffer.h
- fixed: The textured automap was not using correct light levels.
2016-08-08 16:18:07 +02:00