vkdoom_m/src/g_shared
Christoph Oelckers d4160f7211 May 7, 2006 (Changes by Graf Zahl)
- Added a misc/secret sound definition for Heretic.
- Fixed: Powered up weapons were not properly deselected when the level ended
  and their ready state was different from the main weapon's.
- Made some improvements to A_CountdownArg.
- Removed the 'Yes', 'No' and 'Greetings' state assignment commands. They haven't
  been documented and thus haven't been used at all so far. Therefore they don't 
  need to be handled considering that they will go away anyway.
- Changed the DECORATE state parser so that Stop can also be specified right after
  a label, in addition to goto.


SVN r84 (trunk)
2006-05-07 23:55:17 +00:00
..
a_action.cpp SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
a_action.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_artifacts.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_artifacts.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_bridge.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_camera.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_debris.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_decals.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
a_flashfader.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_fountain.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_hatetarget.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_keys.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
a_keys.h May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_lightning.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_lightning.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_movingcamera.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_pickups.cpp May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_pickups.h May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_pickups.h.bak Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_quake.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_secrettrigger.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_sectoraction.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_sharedglobal.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_sharedmisc.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_skies.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_soundenvironment.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_soundsequence.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
a_spark.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_waterzone.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_weaponpiece.cpp May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_weaponpiece.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_weapons.cpp May 7, 2006 (Changes by Graf Zahl) 2006-05-07 23:55:17 +00:00
hudmessages.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sbar.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
shared_sbar.cpp - Fixed: Crash when opening the player setup menu when you're so dead that 2006-04-21 05:44:21 +00:00