vkdoom_m/src/rendering
2025-01-19 12:36:40 +01:00
..
2d hooked up the per-level colormaps with the hardware renderer. 2023-10-29 08:13:01 +01:00
hwrenderer Fix crash when switching from a level with lightmaps to one without 2025-01-19 12:36:40 +01:00
swrenderer Merge branch 'master' of https://github.com/ZDoom/gzdoom 2024-09-24 15:31:08 +08:00
r_sky.cpp - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
r_sky.h - added missing #include. 2022-06-01 09:34:07 +02:00
r_utility.cpp Fixed view for frozen players 2024-11-19 08:00:37 -05:00
r_utility.h Merge remote-tracking branch 'remotes/ZDoom/gzdoom/4.13' 2024-11-01 21:17:09 +08:00