vkdoom_m/src/rendering/gl
2020-04-19 12:40:30 +02:00
..
renderer - fixed a few things that slipped through 2020-04-19 12:40:30 +02:00
shaders - major shader rework 2020-04-19 10:57:43 +02:00
system - fixed texture layer management so that each material layer can decide for itself if it wants to allow upscaling. 2020-04-19 10:57:56 +02:00
textures - moved most of the texture size maintenance to the FGameTexture class. 2020-04-19 10:57:53 +02:00