vkdoom_m/src/rendering/polyrenderer
Christoph Oelckers 2dc12aef71 - removed the NetUpdate calls from the software renderer.
These can cause highly dangerous recursions and execute play code deep inside the renderer and since the hardware renderer does not have these, there is very little point for the software renderer to retain them.
2019-03-31 09:02:11 +02:00
..
drawers
math
scene
poly_all.cpp
poly_renderer.cpp - removed the NetUpdate calls from the software renderer. 2019-03-31 09:02:11 +02:00
poly_renderer.h - disable player sprite drawing on canvases for the softpoly renderer. 2019-03-09 12:17:57 +01:00
poly_renderthread.cpp
poly_renderthread.h