| .. |
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cycler.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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cycler.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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d_event.cpp
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- remove m_filter and simplify related code
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2022-05-29 17:58:06 +02:00 |
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d_eventbase.h
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- keep mouse coordinates as floats for as long as possible.
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2020-09-28 22:12:44 +02:00 |
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d_gui.h
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
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date.cpp
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- moved date code to its own file.
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2020-10-16 22:57:27 +02:00 |
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fcolormap.h
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- 2D drawer cleanup.
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2020-04-11 20:20:58 +02:00 |
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g_input.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
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gamestate.h
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- screenjob. fixes from Raze
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2022-04-26 20:50:35 +02:00 |
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gstrings.h
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- moved stringtable to 'common'.
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2020-04-11 20:19:51 +02:00 |
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i_interface.cpp
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- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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2020-10-03 16:47:47 +02:00 |
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i_interface.h
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- add wipe transition support to the screenjob runner.
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2022-04-26 20:50:37 +02:00 |
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i_net.cpp
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- route the StartScreen#::Net... functions through a global interface.
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2022-06-01 08:37:00 +02:00 |
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i_net.h
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- route the StartScreen#::Net... functions through a global interface.
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2022-06-01 08:37:00 +02:00 |
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i_specialpaths.h
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
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m_joy.cpp
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
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m_joy.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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m_random.cpp
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
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m_random.h
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
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namedef.h
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- made a few more names common.
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2022-01-24 19:05:46 +01:00 |
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palettecontainer.cpp
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- Backend update from Raze.
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2022-01-02 11:39:17 +01:00 |
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palettecontainer.h
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- allow passing a remap table to BestColor.
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2021-08-21 10:55:21 +02:00 |
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printf.h
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- include fix.
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2021-05-12 09:58:26 +02:00 |
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renderstyle.cpp
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- use the standard library's 'clamp' function instead of our homegrown variant.
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2021-10-30 10:21:50 +02:00 |
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renderstyle.h
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- cleanup of the revised y-clamping feature.
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2021-09-21 20:31:42 +02:00 |
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sc_man.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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sc_man.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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sc_man_scanner.re
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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sc_man_tokens.h
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
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serialize_obj.h
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- moved serializer to 'common'.
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2020-04-11 20:20:54 +02:00 |
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serializer.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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serializer.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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serializer_internal.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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st_start.h
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- route the StartScreen#::Net... functions through a global interface.
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2022-06-01 08:37:00 +02:00 |
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startupinfo.h
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- add steamappid field for DRPC
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2022-03-10 00:03:50 -05:00 |
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stats.cpp
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- added some things from Raze to allow using the same code in both projects.
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2020-04-11 20:20:59 +02:00 |
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stats.h
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Use RDTSC equivalent on AARCH64.
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2022-03-25 17:01:39 +01:00 |
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stringtable.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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stringtable.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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v_colortables.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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v_colortables.h
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |