vkdoom_m/src/common
2020-04-29 23:58:50 +02:00
..
2d - made video base code game independent 2020-04-28 22:54:53 +02:00
audio - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
console Add the check to the other loop per Graf's request. 2020-04-24 10:01:36 +02:00
engine - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
filesystem - reworking some lower level texture code. 2020-04-19 10:57:46 +02:00
fonts - made video base code game independent 2020-04-28 22:54:53 +02:00
menu - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00
models - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
objects - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
platform - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
rendering - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
scripting - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
textures - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
thirdparty - moved SFMT to 'common'. 2020-04-11 14:00:14 +02:00
utility - sanitized dependencies of the softpoly render backend. 2020-04-29 18:48:15 +02:00