| .. |
|
c_bind.cpp
|
SDL2 GameController API utilized
|
2025-07-08 10:11:28 -03:00 |
|
c_bind.h
|
- update of console code.
|
2020-09-27 09:35:06 +02:00 |
|
c_buttons.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
|
c_buttons.h
|
- removed the string constructors from FSoundID.
|
2022-11-24 23:52:52 +01:00 |
|
c_commandbuffer.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
|
c_commandbuffer.h
|
Add missing include guards
|
2023-05-29 07:35:26 +02:00 |
|
c_commandline.cpp
|
made FCommandLine::operator[] return a const char * and fixed two places where this triggered a compile error.
|
2024-10-19 13:22:30 +02:00 |
|
c_commandline.h
|
made FCommandLine::operator[] return a const char * and fixed two places where this triggered a compile error.
|
2024-10-19 13:22:30 +02:00 |
|
c_console.cpp
|
added even more explicit GetChars() calls.
|
2023-10-03 15:55:08 +02:00 |
|
c_console.h
|
- moved chatmodeon to the backend.
|
2022-10-02 14:01:43 +02:00 |
|
c_consolebuffer.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
|
c_consolebuffer.h
|
Add missing include guards
|
2023-05-29 07:35:26 +02:00 |
|
c_cvars.cpp
|
add default values, vec4 uniforms, and cvar uniforms to post-process uniforms
|
2025-01-06 19:21:21 -05:00 |
|
c_cvars.h
|
fix bug with direct cvar assignment being mistakenly allowed
|
2025-04-17 18:57:11 -03:00 |
|
c_dispatch.cpp
|
Netcode Overhaul
|
2025-03-05 12:52:52 -05:00 |
|
c_dispatch.h
|
Netcode Overhaul
|
2025-03-05 12:52:52 -05:00 |
|
c_enginecmds.cpp
|
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
|
2025-01-04 11:27:21 -05:00 |
|
c_expr.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
|
c_notifybufferbase.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
|
c_notifybufferbase.h
|
- cleaned up c_console.cpp to be moved into 'common'.
|
2020-10-25 13:14:19 +01:00 |
|
c_tabcomplete.cpp
|
- replaced MIN/MAX in common code.
|
2021-10-30 10:46:17 +02:00 |
|
c_tabcomplete.h
|
- moved console command line buffer tab completion into their own files.
|
2020-10-16 22:57:30 +02:00 |
|
keydef.h
|
SDL2 GameController API utilized
|
2025-07-08 10:11:28 -03:00 |