vkdoom_m/src/scripting
Christoph Oelckers d7da2d838f - handle JIT errors in a more user-friendly fashion than aborting.
* use I_Error instead of I_FatalError to abort. I_FatalError is only for things that are not recoverable and should not be handled outside of error cleanup and rethrowing.
* only catch CRecoverableError in JitCompile. Everything else should fall through to the outermost catch block.
* Do not I_FatalError out after handling the exception locally. Just print an error and return null, indicating failure.
2018-12-04 18:45:07 +01:00
..
backend - more direct native function calls. 2018-12-04 18:16:01 +01:00
decorate Removed more literal references to AInventory. 2018-12-04 17:00:48 +01:00
vm - handle JIT errors in a more user-friendly fashion than aborting. 2018-12-04 18:45:07 +01:00
zscript - fixed handling of dummy flags. 2018-11-25 10:06:00 +01:00
symbols.cpp Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
symbols.h Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
thingdef.cpp - fixed issues with Dehacked's ad-hoc script code generation 2018-12-03 12:24:55 +01:00
thingdef.h Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
thingdef_data.cpp - more direct native function calls. 2018-12-04 18:16:01 +01:00
thingdef_properties.cpp Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
types.h - fixed compilation of targets with optimization 2018-11-15 10:59:37 +02:00
vmthunks.cpp - scriptified ASpecialSpot. 2018-12-04 18:21:48 +01:00