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OrdinaryMagician
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vkdoom_m
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d96d1aeffc
vkdoom_m
/
wadsrc
/
static
/
shaders
/
lightmap
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RaveYard
81497cadec
Blur changes to avoid darkening the edges
2023-09-06 20:00:02 +02:00
..
frag.glsl
WIP VkLightmap integration
2023-08-31 22:57:56 +02:00
frag_blur.glsl
Blur changes to avoid darkening the edges
2023-09-06 20:00:02 +02:00
frag_resolve.glsl
Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically
2023-08-31 02:47:11 +02:00
vert.glsl
Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically
2023-08-31 02:47:11 +02:00