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OrdinaryMagician
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vkdoom_m
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dbb05c5f33
vkdoom_m
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src
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gl
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models
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Christoph Oelckers
dbb05c5f33
- remove use of builtin texture matrices.
...
- make matrix class single precision.
2014-07-13 20:41:20 +02:00
..
gl_models.cpp
- remove use of builtin texture matrices.
2014-07-13 20:41:20 +02:00
gl_models.h
- use vertex buffer to render MD3 models.
2014-06-30 18:02:52 +02:00
gl_models_md2.cpp
- implement model vertex buffer and draw MD2 models using it instead of using the GLCommands from the model.
2014-06-29 23:24:16 +02:00
gl_models_md3.cpp
- use vertex buffer to render MD3 models.
2014-06-30 18:02:52 +02:00
gl_voxels.cpp
- use model vertex buffer to render voxels.
2014-06-30 18:57:24 +02:00
tab_anorms.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00