| .. |
|
drawers
|
- did a bit of cleanup on DFrameBuffer, most notably taking GetCaps out of it.
|
2020-04-27 22:24:41 +02:00 |
|
line
|
- moved the front layer hack for Hexen's skies to the texture manager.
|
2020-04-19 10:57:50 +02:00 |
|
plane
|
- fixed compile errors pointed out by CI
|
2020-04-19 19:05:50 +02:00 |
|
scene
|
- made video base code game independent
|
2020-04-28 22:54:53 +02:00 |
|
segments
|
- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
|
2019-11-20 04:50:24 +01:00 |
|
textures
|
- moved the frame rate drawer out of DFrameBuffer.
|
2020-04-27 23:53:26 +02:00 |
|
things
|
- made video base code game independent
|
2020-04-28 22:54:53 +02:00 |
|
viewport
|
- made video base code game independent
|
2020-04-28 22:54:53 +02:00 |
|
r_all.cpp
|
- moved all rendering code into a common subdirectory.
|
2019-01-31 19:58:17 +01:00 |
|
r_memory.cpp
|
- Fixed compilation with MinGW and did some cleanup.
|
2020-02-16 09:39:17 +02:00 |
|
r_memory.h
|
Make absolutely sure allocated frame memory is always 16-byte aligned
|
2019-11-23 02:26:52 +01:00 |
|
r_renderer.h
|
- transitioned the 2D drawer to FGameTexture.
|
2020-04-19 10:57:45 +02:00 |
|
r_renderthread.cpp
|
- moved all rendering code into a common subdirectory.
|
2019-01-31 19:58:17 +01:00 |
|
r_renderthread.h
|
- moved all rendering code into a common subdirectory.
|
2019-01-31 19:58:17 +01:00 |
|
r_swcolormaps.cpp
|
- moved file system implementation to 'common'.
|
2020-04-11 14:00:20 +02:00 |
|
r_swcolormaps.h
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
|
r_swrenderer.cpp
|
- moved the frame rate drawer out of DFrameBuffer.
|
2020-04-27 23:53:26 +02:00 |
|
r_swrenderer.h
|
- decoupled the software renderer entirely from FTexture - it will only look at FSoftwareTexture now, all access to the texture manager has been wrapped.
|
2020-04-19 10:57:45 +02:00 |
|
r_swscene.cpp
|
- made video base code game independent
|
2020-04-28 22:54:53 +02:00 |
|
r_swscene.h
|
- moved RenderView out of the framebuffer classes to complete the consolidation of the renderer's entry points.
|
2020-04-25 17:58:26 +02:00 |