vkdoom_m/src/common
Christoph Oelckers e00f27ddf5 - added limited support for replacing the intermission backgrounds in Doom 1 with widescreen images.
Due to how the placement works here, it is only usable with fullscreenautoaspect mode 3.
2020-06-06 10:19:02 +02:00
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2d - added limited support for replacing the intermission backgrounds in Doom 1 with widescreen images. 2020-06-06 10:19:02 +02:00
audio - Fixed OpenAL regression with looping sounds with playing length 0. 2020-06-03 15:27:50 +02:00
console - enabled CVAR descriptions. 2020-06-04 08:04:51 +02:00
engine - made some changes so that material definitions can properly check automatic layers when determining their material type. 2020-06-03 21:16:36 +02:00
filesystem - reworking some lower level texture code. 2020-04-19 10:57:46 +02:00
fonts - Single image fonts do not use translations. 2020-05-25 21:16:36 +02:00
menu - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00
models - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
objects - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
platform Add option to disable SDL joystick support. 2020-06-04 17:38:49 +03:00
rendering - refixed translations on Vulkan. 2020-06-02 11:41:49 +02:00
scripting - backend sync with Raze 2020-05-26 22:59:50 +02:00
textures - made some changes so that material definitions can properly check automatic layers when determining their material type. 2020-06-03 21:16:36 +02:00
thirdparty - don't let CHANF_AUTO hijack other channels. 2020-05-26 22:19:30 +02:00
utility - fixed some double to float conversion warnings. 2020-06-04 08:05:38 +02:00