vkdoom_m/src/g_heretic
Christoph Oelckers e11cac7e89 - Changed AWeaponGiver to keep the weapon actor around instead of respawning a new
one for each call.
- Fixed: AWeaponGiver::TryPickup checked the wrong item for ammo to give.
- fixed: FRandom::Random2(int mask) must return the difference between 2 byte values
  for compatibility.
- fixed: The sound name world/volcano/shoot was accidentally destroyed in the source.


SVN r1671 (trunk)
2009-06-19 21:00:18 +00:00
..
a_chicken.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_dsparil.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_hereticartifacts.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_hereticimp.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_hereticmisc.cpp - Changed AWeaponGiver to keep the weapon actor around instead of respawning a new 2009-06-19 21:00:18 +00:00
a_hereticweaps.cpp - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
a_ironlich.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_knight.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_wizard.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
heretic_sbar.cpp - Fixed: Heretic's fullscreen HUD crashed when the player had armor without 2009-02-21 23:17:37 +00:00