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OrdinaryMagician
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vkdoom_m
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Activity
e24ff0ac9c
vkdoom_m
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src
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rendering
History
Christoph Oelckers
ba146ed5e5
- Backend update from Raze
2021-04-19 12:58:35 +02:00
..
2d
- reimplement
fix
#1267
from @drfrag666 differently - fix damagecount overflow
2021-01-05 11:09:19 -05:00
hwrenderer
- Backend update from Raze
2021-04-19 12:58:35 +02:00
swrenderer
Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame
2021-03-26 07:09:33 -04:00
r_sky.cpp
- moved the remaining core parts of the GL renderer to 'common'.
2020-04-29 17:19:17 +02:00
r_sky.h
- moved around some sky rendering code so that the game independent parts are grouped together.
2020-04-29 00:14:42 +02:00
r_utility.cpp
View Angles (Part 1 - Redux) (
#1002
)
2020-08-27 13:03:06 -04:00
r_utility.h
- cleanup of m_fixed.h.
2020-11-22 10:25:04 +01:00