..
gl
- warning fixes and cleanup from old startscreen branch.
2022-06-01 08:36:59 +02:00
gl_load
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
gles
- changed shader loader to load only one shader at a time
2022-05-13 08:22:22 +02:00
hwrenderer
- removed all vid_fps offsetting.
2022-06-05 12:16:56 +02:00
polyrenderer
- changed shader loader to load only one shader at a time
2022-05-13 08:22:22 +02:00
vulkan
- fixed: Vulkan descriptor sets must check the real translation, not just the translation ID.
2022-06-01 16:47:54 +02:00
i_modelvertexbuffer.h
- Initialize some variables in FModelVertex::Set
2022-02-14 12:16:45 -05:00
i_video.h
- moved the wipe loop out of d_main.cpp into f_wipe.cpp
2022-04-26 20:50:36 +02:00
r_thread.cpp
Create a MainWindow class that manages the main win32 window of the application
2022-06-01 08:36:59 +02:00
r_thread.h
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
r_videoscale.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
r_videoscale.h
- moved a few files from 'rendering' to 'common'.
2020-04-25 21:52:21 +02:00
v_framebuffer.cpp
- replaced MIN/MAX in common code.
2021-10-30 10:46:17 +02:00
v_video.cpp
- make menu scale adjustments for ultra-wide aspect ratios.
2022-04-12 00:30:43 +02:00
v_video.h
- removed the unused SCREENPITCH #define
2022-05-23 15:52:30 +02:00