- Revert "- Partially fixed the 3d floors + fogboundary issue. There's still an issue when a sprite appears in front of a fog boundary, but because this is already a huge visual improvement I am going to go ahead and push this."
This reverts commit
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| .. | ||
| r_3dfloors.cpp | ||
| r_3dfloors.h | ||
| r_light.cpp | ||
| r_light.h | ||
| r_opaque_pass.cpp | ||
| r_opaque_pass.h | ||
| r_portal.cpp | ||
| r_portal.h | ||
| r_scene.cpp | ||
| r_scene.h | ||
| r_translucent_pass.cpp | ||
| r_translucent_pass.h | ||