A fork of the discontinued VKDoom with a few missing fixes.
  • C++ 71.9%
  • C 20.1%
  • ZenScript 5.8%
  • Yacc 0.6%
  • CMake 0.5%
  • Other 0.8%
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Marcus Minhorst e2bd23dfa0
[Nit] Fixup nontrivial memcall warning
* Silenced -Wnontrivial-memcall in asmjit

* Silenced -Wnontrivial-memcall in tools

* Silenced -Wnontrivial-memcall

* (to squash) Silenced -Wnontrivial-memcall (as reviewed by Jay)

* (to squash) Silenced -Wnontrivial-memcall (as reviewed by Jay [again])
2025-09-19 16:38:53 -03:00
.devcontainer Added GitHub CodeSpaces development environment. 2023-01-24 07:19:45 -05:00
.github Build appimage through ci 2025-09-19 00:12:50 -04:00
bin/windows/vpx - no more need for zmusic binary blobs 2025-07-30 00:38:50 -04:00
cmake - add linux build script 2024-01-31 18:50:36 -05:00
docs Moved historical docs out of install path 2025-09-19 00:12:50 -04:00
fm_banks Updated the WOPN banks collection 2023-01-02 08:19:11 +01:00
libraries [Nit] Fixup nontrivial memcall warning 2025-09-19 16:38:53 -03:00
soundfont - update soundfont 2023-09-26 05:56:22 -04:00
specs Lightmap parsing update 2025-06-12 19:28:23 -03:00
src [Nit] Fixup nontrivial memcall warning 2025-09-19 16:38:53 -03:00
tools [Nit] Fixup nontrivial memcall warning 2025-09-19 16:38:53 -03:00
unused Moved historical docs out of install path 2025-09-19 00:12:50 -04:00
wadsrc Fix Hexen transcription error 2025-09-12 20:04:07 +02:00
wadsrc_bm - removed obsolete CMake version requirements. 2023-09-03 09:04:17 +02:00
wadsrc_extra Fix bigfont characters with dark pixels 2025-09-08 02:59:16 -03:00
wadsrc_lights fix gldefs and decaldef being inverted 2025-05-06 22:10:28 -03:00
wadsrc_widepix - removed obsolete CMake version requirements. 2023-09-03 09:04:17 +02:00
.gitattributes - fix icon in .gitattributes, it must always be checked out as binary 2021-09-21 11:52:36 -04:00
.gitignore Fix appimage recipe 2025-09-19 00:12:50 -04:00
CMakeLists.txt Disable building example code 2025-08-26 23:22:53 -04:00
LICENSE - add LICENSE file for GitHub's info displays 2018-07-21 07:03:52 -04:00
options.checklist - sprite lightlevel cleanup and fixes. 2022-06-01 08:37:13 +02:00
README.md Update README.md 2025-02-28 02:38:42 -05:00
SECURITY.md Create SECURITY.md 2025-07-30 02:55:41 -04:00
vcpkg.json ZScript DAP Debug server (#3009) 2025-07-18 00:01:18 -03:00

Welcome to GZDoom!

Continuous Integration

GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine

Copyright (c) 1998-2025 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

Resources