vkdoom_m/src/common/platform/posix
2021-09-20 10:50:19 -04:00
..
cocoa Merge remote-tracking branch 'origin/master' into gles2_merge 2021-08-13 08:11:58 -04:00
osx - escape double quotes in Cocoa IWAD picker's extra arguments 2021-03-08 11:44:14 +02:00
sdl Fix broken text input when SDL2 is using Wayland 2021-09-20 10:49:41 -04:00
unix - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
dikeys.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
hardware.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
i_system.h Added detection for IWADs downloaded via the Bethesda.net Launcher 2021-09-20 10:50:19 -04:00
i_system_posix.cpp Added detection for IWADs downloaded via the Bethesda.net Launcher 2021-09-20 10:50:19 -04:00
readme.md - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.