154 lines
5.3 KiB
C++
154 lines
5.3 KiB
C++
// [AsmJit]
|
|
// Complete x86/x64 JIT and Remote Assembler for C++.
|
|
//
|
|
// [License]
|
|
// Zlib - See LICENSE.md file in the package.
|
|
|
|
// [Guard]
|
|
#ifndef _ASMJIT_BASE_VMEM_H
|
|
#define _ASMJIT_BASE_VMEM_H
|
|
|
|
// [Dependencies]
|
|
#include "../base/globals.h"
|
|
#include "../base/osutils.h"
|
|
|
|
// [Api-Begin]
|
|
#include "../asmjit_apibegin.h"
|
|
|
|
namespace asmjit {
|
|
|
|
//! \addtogroup asmjit_base
|
|
//! \{
|
|
|
|
// ============================================================================
|
|
// [asmjit::VMemMgr]
|
|
// ============================================================================
|
|
|
|
//! Reference implementation of memory manager that uses `VMemUtil` to allocate
|
|
//! chunks of virtual memory and bit arrays to manage it.
|
|
class VMemMgr {
|
|
public:
|
|
//! Type of virtual memory allocation, see `VMemMgr::alloc()`.
|
|
ASMJIT_ENUM(AllocType) {
|
|
//! Normal memory allocation, has to be freed by `VMemMgr::release()`.
|
|
kAllocFreeable = 0,
|
|
//! Allocate permanent memory, can't be freed.
|
|
kAllocPermanent = 1
|
|
};
|
|
|
|
// --------------------------------------------------------------------------
|
|
// [Construction / Destruction]
|
|
// --------------------------------------------------------------------------
|
|
|
|
#if !ASMJIT_OS_WINDOWS
|
|
//! Create a `VMemMgr` instance.
|
|
ASMJIT_API VMemMgr() noexcept;
|
|
#else
|
|
//! Create a `VMemMgr` instance.
|
|
//!
|
|
//! NOTE: When running on Windows it's possible to specify a `hProcess` to
|
|
//! be used for memory allocation. Using `hProcess` allows to allocate memory
|
|
//! of a remote process.
|
|
ASMJIT_API VMemMgr(HANDLE hProcess = static_cast<HANDLE>(0)) noexcept;
|
|
#endif // ASMJIT_OS_WINDOWS
|
|
|
|
//! Destroy the `VMemMgr` instance and free all blocks.
|
|
ASMJIT_API ~VMemMgr() noexcept;
|
|
|
|
// --------------------------------------------------------------------------
|
|
// [Reset]
|
|
// --------------------------------------------------------------------------
|
|
|
|
//! Free all allocated memory.
|
|
ASMJIT_API void reset() noexcept;
|
|
|
|
// --------------------------------------------------------------------------
|
|
// [Accessors]
|
|
// --------------------------------------------------------------------------
|
|
|
|
#if ASMJIT_OS_WINDOWS
|
|
//! Get the handle of the process memory manager is bound to.
|
|
ASMJIT_INLINE HANDLE getProcessHandle() const noexcept { return _hProcess; }
|
|
#endif // ASMJIT_OS_WINDOWS
|
|
|
|
//! Get how many bytes are currently allocated.
|
|
ASMJIT_INLINE size_t getAllocatedBytes() const noexcept { return _allocatedBytes; }
|
|
//! Get how many bytes are currently used.
|
|
ASMJIT_INLINE size_t getUsedBytes() const noexcept { return _usedBytes; }
|
|
|
|
//! Get whether to keep allocated memory after the `VMemMgr` is destroyed.
|
|
//!
|
|
//! \sa \ref setKeepVirtualMemory.
|
|
ASMJIT_INLINE bool getKeepVirtualMemory() const noexcept { return _keepVirtualMemory; }
|
|
//! Set whether to keep allocated memory after the memory manager is destroyed.
|
|
//!
|
|
//! This method is usable when patching code of remote process. You need to
|
|
//! allocate process memory, store generated assembler into it and patch the
|
|
//! method you want to redirect (into your code). This method affects only
|
|
//! VMemMgr destructor. After destruction all internal
|
|
//! structures are freed, only the process virtual memory remains.
|
|
//!
|
|
//! NOTE: Memory allocated with kAllocPermanent is always kept.
|
|
//!
|
|
//! \sa \ref getKeepVirtualMemory.
|
|
ASMJIT_INLINE void setKeepVirtualMemory(bool val) noexcept { _keepVirtualMemory = val; }
|
|
|
|
// --------------------------------------------------------------------------
|
|
// [Alloc / Release]
|
|
// --------------------------------------------------------------------------
|
|
|
|
//! Allocate a `size` bytes of virtual memory.
|
|
//!
|
|
//! Note that if you are implementing your own virtual memory manager then you
|
|
//! can quitly ignore type of allocation. This is mainly for AsmJit to memory
|
|
//! manager that allocated memory will be never freed.
|
|
ASMJIT_API void* alloc(size_t size, uint32_t type = kAllocFreeable) noexcept;
|
|
//! Free previously allocated memory at a given `address`.
|
|
ASMJIT_API Error release(void* p) noexcept;
|
|
//! Free extra memory allocated with `p`.
|
|
ASMJIT_API Error shrink(void* p, size_t used) noexcept;
|
|
|
|
// --------------------------------------------------------------------------
|
|
// [Members]
|
|
// --------------------------------------------------------------------------
|
|
|
|
#if ASMJIT_OS_WINDOWS
|
|
HANDLE _hProcess; //!< Process passed to `VirtualAllocEx` and `VirtualFree`.
|
|
#endif // ASMJIT_OS_WINDOWS
|
|
Lock _lock; //!< Lock to enable thread-safe functionality.
|
|
|
|
size_t _blockSize; //!< Default block size.
|
|
size_t _blockDensity; //!< Default block density.
|
|
bool _keepVirtualMemory; //!< Keep virtual memory after destroyed.
|
|
|
|
size_t _allocatedBytes; //!< How many bytes are currently allocated.
|
|
size_t _usedBytes; //!< How many bytes are currently used.
|
|
|
|
//! \internal
|
|
//! \{
|
|
|
|
struct RbNode;
|
|
struct MemNode;
|
|
struct PermanentNode;
|
|
|
|
// Memory nodes root.
|
|
MemNode* _root;
|
|
// Memory nodes list.
|
|
MemNode* _first;
|
|
MemNode* _last;
|
|
MemNode* _optimal;
|
|
// Permanent memory.
|
|
PermanentNode* _permanent;
|
|
|
|
//! \}
|
|
};
|
|
|
|
//! \}
|
|
|
|
} // asmjit namespace
|
|
|
|
// [Api-End]
|
|
#include "../asmjit_apiend.h"
|
|
|
|
// [Guard]
|
|
#endif // _ASMJIT_BASE_VMEM_H
|