vkdoom_m/src/rendering/gl/renderer
2019-03-13 00:52:25 +01:00
..
gl_postprocess.cpp - remove IShaderProgram and make the old classes an implementation detail of the OpenGL backend. In the long run they should be removed completely as their weird design is mostly an artifact of once having supported OpenGL 2 2019-03-13 00:52:25 +01:00
gl_postprocessstate.cpp - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
gl_postprocessstate.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
gl_renderbuffers.cpp - remove IShaderProgram and make the old classes an implementation detail of the OpenGL backend. In the long run they should be removed completely as their weird design is mostly an artifact of once having supported OpenGL 2 2019-03-13 00:52:25 +01:00
gl_renderbuffers.h Reduce number of blits required in stereo 3D by tracking current eye. 2019-03-04 13:14:41 +01:00
gl_renderer.cpp - remove IShaderProgram and make the old classes an implementation detail of the OpenGL backend. In the long run they should be removed completely as their weird design is mostly an artifact of once having supported OpenGL 2 2019-03-13 00:52:25 +01:00
gl_renderer.h - remove IShaderProgram and make the old classes an implementation detail of the OpenGL backend. In the long run they should be removed completely as their weird design is mostly an artifact of once having supported OpenGL 2 2019-03-13 00:52:25 +01:00
gl_renderstate.cpp - use uAddColor instead of uObjectColor2 for the ending color of a special colormap range. 2019-03-09 12:12:33 +01:00
gl_renderstate.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
gl_scene.cpp - do not render player sprites to canvases in the hardware renderer. 2019-03-09 12:34:10 +01:00
gl_stereo3d.cpp - remove IShaderProgram and make the old classes an implementation detail of the OpenGL backend. In the long run they should be removed completely as their weird design is mostly an artifact of once having supported OpenGL 2 2019-03-13 00:52:25 +01:00